RULES OF CARD GAME CLABBER
BASIC RULES
The game is for 2 players using a pack of 32 cards in which cards 2-6 have been
removed. Game is won by the player whose
score first reaches or passes a total of 501. 6 cards are dealt.
The remaining cards form the stock, the top card of which is
turned up to establish the proposed trump. Once a trump is chosen, the dealer
gives three cards more to each and turns the
pack, upside down,so that the last card can be seen. Then players can
declare combinations. Then they try to win as much points for the cards
they have taken in tricks as possible.
Card seniority during the play of the hand: ace, 10, king, queen, jack, 9, 8, 7
in simple suit: jack, 9, ace, 10, king, queen, 8, 7 in trump suit.
The leader's opponent must follow
suit if able and in case a trump is led must win the trick if
able. If player cannot follow suit, then he must trump, having
none of a trump-card too, he can play as he pleases.
The king and the queen of trumps are 'Bella'. Player can
score 20 points for the 'Bella' regardless of any other sequences.
The 'Bella' may be declared wherever until player have the
king or the queen of this 'Bella'.
HOW TO BID ( ACCEPT A SUIT AS TRUMP FOR THE HAND )
After each player was dealt 6 cards, the top card of the
stock must be turned over to establish proposed trump suit -
'first trump'. The non-dealer can either agree to this trump or
say 'I pass'. If he declines the 'first trump', dealer deside -
to accept or decline the turn-up suit as trump. If both players
refuse to accept 'first trump', they can choose in the same order any
other trump suit or say 'I pass'. If both players decline any trump suit,
there is a fresh deal by the original
non-dealer. The deal alternates between players untill they
choose a trump.
'The bidder' has to score more points in the game,then his
opponent,otherwise his points are counted to his opponent.When
'the bidder lose the hand', the cause is often careless choice
of trump.
You can choice trump suit in this game by clicking the
mouse button on a square in the right up corner of the screen.
There is a sign of the suit on the square. You can refuse. If
You click the mouse button on crossed square, it means that
you decline this trump suit.There are 3 squares for the choice
of a 'second' trump and one more crossed square for the refuse.
The braun cross on a sign of the suit means that down player
declined to play with such a trump suit. The green cross
means that up player declined to play with such a trump suit.
SCORING
Player can score points for cards in own tricks and for
combinations.
Card values in points: Ace -11; Ten - 10; King - 4;
Queen -3; Jack - 20 points in trump suit, 2 points in
another suit; Nine - 14 points in trump suit; 7, 8, simple
9 - no points. Sequences: runs of consecutive cards in one suit.
The possible sequences are: fifty (4 cards, scores 50 points);
tertz (3 cards, scores 20 points). Only holder of the best combination will
count their combinations towards the final point count.
When comparing sequences, one should bear in mind that: senior sequence
is the one, which contains more cards. If numbers
of cards are equal, senior sequence is the one, which contains
senior card. If cards of comparing sequences are of the same
value, this is the advantage of the annoncer (non-dealer).
If You have more then 1 combination of different cards and
your declared combination is the winning one, you can score
points for the inferior other sequences too.All sequences must
be shown if it is to score.
The player taking the last trick counts 10 points in addition.
'Bella' values in 20 points.