RULES OF CARD GAME TERTS
BASIC RULES
The game is for 2 players using a pack of 32 cards in which cards 2-6
have been removed. Game is won by the player whose score first reaches
or passes a total of 501. 9 cards are dealt. The remaining cards form
the stock,the top card of which is turned up to establish the trump. It
isn't obligatory to follow a suit led or trump if the suit cannot be
followed. Play as you please untill the stock isn't exhausted.The
highest card of the suit led or a trump wins the trick. Winner takes
the lead,draws the top card of the stock,as does the other player and
game continues. When players take last 2 cards from the stock, other
stage of play begins. The leader's opponent must follow suit if able.
If the suit cannot be followed, then it is obligatory to trump. Having
none of the trump-cards either, you can play as you please. The
leader's opponent must win the trick if able. 7 of trump suit can be
exchanged for the original turn-up trump after any of 6 first tricks.
It must be exchanged before the stock is exhausted. The player can
announce the cards combinations before own lead or after opponent's
lead. If the opponent holds a card combination too,combinations are
compared and that player scores who holds stronger combination. The
player must show winning combination. You can use the trump jack as you
please all the time of game. The KING and the QUEEN of trump suit are
MARRIAGE.
STRATEGY
If the player have a long run of consecutive cards in one suit, he can
announce combinations,which are a part of the long ran, but only one of
them before he plays a card face up. For example combination KQJ10
contains combinations KQJ and QJ10. You can announce QJ10 ( 20 points )
before you play 1-st trick, then KQJ (20 points) before you play 2-nd
trick, then KQJ10 (50 points) before you play 3-d trick. A card used
and scored in one combination of consecutive cards cannot be counted in
another lower combination of the same class. For example player
announced 10, 9, 8, 7 of spades ( 50 points ), before play of next
trick he draws the card from the stok, this is renderred the Jack of
spades. He cannot announce J, 10,9; only J, 10, 9, 8 or J, 10, 9, 8, 7
declarations are possible. If you have several combinations of
different cards at the moment, it is enough to announce best. In case
announced combination is the winning one, you can score points for
another combinations too. There is no point to begin announcements
always at lower combination. Correct way is to account number of
announcements, which is enough to win. Players keep as usual trump jack
for playing the last trick. It can be used against opponent's ace or 10
in case rest cards strong enough to win last trick.
SCORING
Players score points either by taking cards in tricks or by
combinations. Cards are worth in points: ACE -11; TEN - 10; KING - 3;
QUEEN -2; JACK - 20 points in trump suit, 1 point in another suit; NINE
- 13 points in trump suit, 7, 8, simple 9 - no points. Combinations
held in hand are worth (in order of comparison seniority): 4 jacks -
200 points; 4 aces, 4 kings,4 queens - 100 points; run of 8 ,7, 6, 5
consecutive cards in one suit - 100 points. 4 consecutive cards - 50
points. 3 consecutive cards in one suit (Terts) - 20 points.
Combinations of consecutive cards are compared according to the length.
Equal length combinations are compared according to highest card, eg
K-Q-J beats 10 ,9 ,8. Combinations of cards with equal highest
cards-winning combination is the announcer's one. The marriage is
declared by player anytime as he pleases. Marriage is an absolute
combinationon, it can always count regardless of any other combinations
either players may hold. Marriage scores 20 points. The player taking
the last trick with whatever card counts 10 points. He is the leader
after next deal.